Hello there, I wanna share some layouts, that i've used and didn't find on www.kotdb.com =)
This is not hard layout at all, this was my first dungeon i ever made. It made it's job pretty well, because it requires some timing. Don't recommend to use it, even on low levels.
Used this dungeon a bit, did well. But then switched for trap set with saw, for better defence. This one can do pretty well on low levels.
Note: There is a regular cannon in upper right corner of the totem pointing down.
It's a well-known sniper jump protected by regular cannon wich makes the window smaller. This layout is weak to disable potion, so i don't recommend to use it.
Noob's defence. Pretty strong, used it alot making big rituals.
Note: There is a fly in upper left corner of the totem, homing cannon in the bottom left corner of the totem and a red guard pointing upwards with lowest path in the bottom right corner of the totem. I like this defence alot, it's very simple if u know how to solve this, but i never had more than 1 star when wa using it, even with pots. It requires some time to figure out the right path. =)
Red guard in row killing position. Fly makes the first jump to be timed a little, so it makes it a bit harder. Couldn't find really good position for the homing cannon, so used it to protect the climb.
Red guard same as in #6. This defence uses the basic saw jump, protected by cannon. Cannon makes it really hard to 3 star this, because it requires some timing to figure out.
Saw this dungeon used by someone in top guilds. Then i got lucky to have this layout and try it out. This defence works really good for me. The window between 2 red guards is really small and it's almost impossible to do it first try. This protects saw from being disabled after 7 deaths. The saw is very hard if u don't know the right path. I'm using this dungeon right now.
Also, i saved another version of this dungeon with saw on left corner of left pillar, making the ceiling saw jump, but it was alot easier.
And i tried to use this saw with 2 red guards in row killing positions in a bottom row, but it it was very weak to gang of thieves+disable trap combo. So this one i think is the best for this layout.
This dungeon uses classic sniper jump and regular saw jump. Used this alot on lower levels, was easy to save.
Same as #9 but using troll jump instead of regular saw jump. Extremely hard to save.