I realized recently that revenge attacks are yet another game mechanics that keeps good gems away from our stealing hands : not only because revengers dont have any chance of stealing the biggest gems, but also because they generate a shield that also prevents normal raiders, those who COULD steal those gems, from attacking at all.
I didn't revenge anything in the last 3 days so I can differentiate revenges and normal raids in the defense logs : normal raids have either a revenge button, or an online/shield up message.
My current defense logs shows 20 revenge and 9 normal attack.
So that means that those 20 revenge prevented 20 normal raiders from trying to steal my gems (I always fuse at least one gem bigger than 15k).
Maybe it's me, but given the fact that shields are already way too long and good dungeons way too rare, I find it pretty upsetting that so many real dungeons would be under a shield that was generated by someone that couldn't even get the real gems, so basically a pointless attack for him.
So I wanted to know if I was the only one with that much revenge (I have brown locks), or everyone is the same ?
Edited by Orion1024, 05 August 2015 - 11:34 PM.