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Guild Member Last Seen

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#1 cristiancl



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Posted 02 November 2017 - 08:52 PM

As a tool to guild leaders, my suggestion is to improve the current last seen system.

Current System:
Less than a day
Less than a week
Less than a month
It’s been a while...

My Suggestion:
1 day ago
2 days ago
N days ago

Why would i suggest that? What is the problem with the current system?
The current system has no distinction if a person is inactive for 1 day or 6 days, meaning that a guild leader in order to detect if a guild mate is inactive, has to wait a week (3 guild battles) until the last seen changes to “Less than a month”, confirming that the player no longer is active.

The new model would provide an acurate way to manage a guild.

#2 Kingorenzo


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Posted 28 November 2017 - 06:54 PM

I like this idea too, and it doesnt seems like very dificult to put into the game

Edited by Kingorenzo, 28 November 2017 - 06:54 PM.

#3 Blorg



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Posted 02 December 2017 - 07:12 PM

I'm going to +1 this as well.  As a guild leader, it's hard to really keep track of exactly who is playing when, how long someone has been inactive, and how productive they were each guild battle (unless I check and record right before the battle ends).  This would be one benefit, and I don't see any downside since there's already an indicator that is much less granular.

#4 Mr_Miyagi0484



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Posted 13 February 2018 - 02:44 AM

I would love this as well. I check that status for my guild members every two days or so. I promise my guild members not to kick them out unless it says “It’s been a while...,” but would love to make a stricter 14 day limit so I can kick out low level players who don’t play sooner...

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