I'm creating this thread with a final stance in this post.
Reporting hackers is appreciated, we encourage you to do it, and we do eradicate the hackers. We have to look into the issue, though, to actually remove the exploit that was causing players to be able to actually make these bases. Which takes a bit of time, as of now, all bases which have doors and totems in walls can't be made anymore, so if you see any, PM me or Chervey (or email support) a picture of the base with the name attached, and we'll get right on fixing it.
But making an uproar on the forums solves nothing, we close/remove the threads about hacks because it violates the forum rules, talking about glitches and hacks is against rule number 7: No free orbs, hacking or bug abuse, third party sites and apps, illegal activities or any other discussions of this sort will be dealt with accordingly. If you can't follow this within your threads, don't make one. We don't want the exploits being spreaded anymore than between the player who found it, the player who made it, and the staff members they reported it to, to keep what you want in place. Which is a minimal amount of hacked bases.
Whether you see it or not, we get rid of hacked bases as fast as we can, and then try to find the exploit which allows them to do that, and we've already got rid of quite a few of them. You just have to be patient.
You can now report dungeons and player IN-GAME - by using the report button (a triangle with an exclamation point) next to their name when viewing their dungeon; only use it when it's absolutely necessary!
Topics of hacks, glitches, bugs or anything of the sort won't be tolerated, no matter how serious the matter, warning given to the topic starter as one of their threads has already been removed for this exact reason. I'll simply close this thread instead of deleting this to allow anyone who has similar thoughts and wants to know our official stance, I can simply re-direct them here.