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Stance on hack/exploit posts!


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#41 Galaximus

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Posted 07 May 2015 - 02:17 PM

I cam from  kingofthieves@zeptolab.com, I have put this issue on the site that mentions specifically here:  http://www.zeptolab.com/contact/#help.

if not here in the game forum and is not there where it is ?



#42 Peacenowar1

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Posted 08 May 2015 - 01:11 AM

Why not a report button in game for hacker map so its easier for action to be taken?

#43 JackBowe

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Posted 08 May 2015 - 06:50 AM

People would completely abuse that on any impossible base and our job would become 10x harder!
If, in a situation of injustice, you choose neutrality, you're choosing the side of the oppressor.
The problem with most of us these days is we would rather be ruined by praise than saved by criticism.

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#44 Peacenowar1

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Posted 08 May 2015 - 09:46 AM

Oh damn, but if u guys have a resource need to set up a team just to deal with hacker report post

#45 Peacenowar1

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Posted 08 May 2015 - 09:46 AM

Oh damn, but if u guys have the esource need to set up a team just to deal with hacker report post

#46 Joni

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Posted 08 May 2015 - 11:20 AM

People would completely abuse that on any impossible base and our job would become 10x harder!

Actually a lot easier.

When I see a base that looks suspicious (no need even to enter it) I just click the "report" button. The real problem bases would get many reports, while the bases that are just tough would get a few. Then you can check the bases, always starting with the ones who got most reports. It should be very easy for a moderator to find if the base is indeed hacked, because he can just follow the ghost. If the base is good he would mark it "clear" which would make the report button for this base not available anymore (so other players will know it is actually possible). If the base is indeed hacked then the moderator can remove it quickly and that's it.



I have a bunch of gems. Also - I belong in a guild.

(that also has a bunch of gems which determine its rank related to other guilds that have a bunch of gems as well)


#47 DanFariasM

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Posted 08 May 2015 - 01:55 PM

It can't be saved by legal ways. Report it to support with the name of the base owner.

Edited by DanFariasM, 08 May 2015 - 01:55 PM.


#48 Peacenowar1

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Posted 09 May 2015 - 12:23 AM

Mods should make it easier for reporting. Another issue is that once u entered that persons dungeon, u canot find the person"s name anymore
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#49 king rg

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Posted 09 May 2015 - 12:56 AM

The new socialist party is here it seems .. silencing the people with threats tisk tisk tisk .. I thought we lived in the united states .. land of the free. !! Accept when you say something that bothers someone .. free the kot forums .. let the people speak !

#50 LegbaLY

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Posted 09 May 2015 - 05:48 PM

Hi guys .. I was raided by a guy who tops the ALIANCA BR guild who clearly using hacks unfortunatly soon after i went in to check his dungeon again he changed to another dungeon.. Then i got curious into checking his guild and not to my surprise the top 5 were using instant death spawn drop or unreachable totems with 100k+ gems rituals ..

#51 Bloblo65

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Posted 09 May 2015 - 05:50 PM

Hi guys .. I was raided by a guy who tops the ALIANCA BR guild who clearly using hacks unfortunatly soon after i went in to check his dungeon again he changed to another dungeon.. Then i got curious into checking his guild and not to my surprise the top 5 were using instant death spawn drop or unreachable totems with 100k+ gems rituals ..

Send a report to Kingofthieves@zeptolab.com

They will look into it, and hopefully ban those players  :)


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#52 JackBowe

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Posted 10 May 2015 - 10:12 AM

The new socialist party is here it seems .. silencing the people with threats tisk tisk tisk .. I thought we lived in the united states .. land of the free. !! Accept when you say something that bothers someone .. free the kot forums .. let the people speak !


Well, not everyone lives in the USA so thus the rules aren't the same for everyone; Zeptolab is a Russian company. And 'let the people speak' is an invalid argument, you're free to say whatever you like within reason, we don't want you discussing hacks, it's not that hard, you're allowed to talk to mods via PM, though. If you have a problem with the rules, and you want to disregard them, a punishment will be waiting. :)
If, in a situation of injustice, you choose neutrality, you're choosing the side of the oppressor.
The problem with most of us these days is we would rather be ruined by praise than saved by criticism.

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#53 Blobo Blaggins

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Posted 11 May 2015 - 02:42 AM

I'm just having a problem with Zepto saying they've fixed the impossible bases and then consistently coming across dungeons that are impossible.

 

It's especially difficult to deal with when you spend all your gold and time skipping dungeons seeing low-value gems and then coming across a dungeon with high-value gems only to find that 9 times out of 10 the totem is in an impossible place or the dungeon uses old physics but your thief uses the new physics and they have a triple spawn trap set up. Maybe instead of devoting manpower to dealing with auto-farmers looking for orbs they should've actually fixed the problem of the impossible dungeons and not wait weeks to ban people who are abusing the exploit/hack. All the people I've reported to watchers are still out there exploiting with little fear of repercussions.

 

As a result, people are frustrated and when people are frustrated they want to vent. I know you're not the decision maker here and can only relay stuff, but it's only natural for people to want an outlet to blow off their frustrations, especially when people are trying to honestly play the game as it was intended and instead run into cheater after cheater. It's natural for people to want to see justice served and wrongs righted.



#54 JackBowe

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Posted 11 May 2015 - 03:51 PM

Actually, our decisions go a long way - and the hacked bases have a patch coming this Thursday!:)

All the people you report are looked into, but we have around 1,000 players currently to look into, it takes a lot of time!
If, in a situation of injustice, you choose neutrality, you're choosing the side of the oppressor.
The problem with most of us these days is we would rather be ruined by praise than saved by criticism.

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#55 bgs

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Posted 11 May 2015 - 03:53 PM

If it's possible, you can use it. If it requires any form of exploitation, it isn't. That's all there is to it, if a player can clear your base when raiding, no matter how tough, you're allowed to have it.

However, asking if bases are impossible is fine, but when you start complaining, and then discussing the hacks, it's not.

If its possible you can use it??????? Then why the f**k did you get rid of spawn low jump

#56 Paul Pansen

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Posted 12 May 2015 - 01:46 PM

Hey,
I made some posts about hacked bases. So the watchers sent me here.
If I loose a gem to someone who is obviously cheating, why do I not get a refund like in other games?
Answers are appreciated.

#57 JackBowe

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Posted 12 May 2015 - 03:13 PM

Because it's complex - people could lie, we'd have to manually give everyone their gem on a case by case basis. The only fair way is to leave it be and fix the bug, which happens on Thursday!
If, in a situation of injustice, you choose neutrality, you're choosing the side of the oppressor.
The problem with most of us these days is we would rather be ruined by praise than saved by criticism.

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#58 DanFariasM

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Posted 12 May 2015 - 04:17 PM

I'm not a watcher, but it has been previously stated that SJ and TST, spawn jumps and all those thechs were removed because devs considered it to be "unfair"  towards the more causal players because they didn't know how to perform them, nor anything ingame would teach them how to do it, however, nobody was banned or punished for using them because they were possible, so we could use them. Also, watchers don't decide what to keep or remove from patches as far as I know, they are just mediators between creators and community, and enforce people to follow the rules.

 

And by the way, I'm not defending the removal of those techs, I really liked them, even chervey and some watchers did :P I'm just saying why they removed them.


Edited by DanFariasM, 12 May 2015 - 04:18 PM.


#59 bgs

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Posted 13 May 2015 - 03:28 PM

I'm not a watcher, but it has been previously stated that SJ and TST, spawn jumps and all those thechs were removed because devs considered it to be "unfair" towards the more causal players because they didn't know how to perform them, nor anything ingame would teach them how to do it, however, nobody was banned or punished for using them because they were possible, so we could use them. Also, watchers don't decide what to keep or remove from patches as far as I know, they are just mediators between creators and community, and enforce people to follow the rules.

And by the way, I'm not defending the removal of those techs, I really liked them, even chervey and some watchers did :P I'm just saying why they removed them.


But "apparently" "no matter how tough the base is" it's legal

#60 DanFariasM

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Posted 13 May 2015 - 03:32 PM

But "apparently" "no matter how tough the base is" it's legal

 

yeah, nobody said using superjumps was illegal, only "unfair". That's why nobody was punished. I guess it's the same now for the superfall.






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