Dungeon Creation 101
Posted 14 May 2015 - 11:31 AM
Fast fall start has been removed in 2.2
Still leaving crossed out stuff on the guide because, the bases still exist and the knowledge will be useful in raiding.
I had two sets of traps, one of them used fast fall start and switching to it, didn't make me reset it. Although I cannot save another one even in the same dungeon.
Posted 15 May 2015 - 07:37 AM
If I try to save this dungeon, I cam't escape the fly, so I don't get enough time to make the saw jump... Any solutions on how to complete this one?
You already created a thread (forum.kingofthieves.com/topic/11031-help-me-with-this-setup-please/)
No need to post here unless you care to discuss the topic.
Posted 16 June 2015 - 04:10 PM
As far as I know, there were no physics changes in the last update. Therefore, nothing needs to be changed here.
Also, I still see legit 2.0 physics bases occasionally, so the crossed out physics still apply.
If any of you know of any 2.3 physics changes, please let me know.
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