Jump to content


Member Since 27 Apr 2015
Offline Last Active Mar 22 2018 08:59 PM

Posts I've Made

In Topic: Just weird, pls sonebody have look into it

05 March 2018 - 10:50 AM

Discussion of hacked bases is not allowed on the forums.  But this thread blurs the lines since it's more of a question rather than a hack report.  I've never seen such a long ghost run for a base that was not saved legitimately. 


The jump was indeed possible a long time ago.  It was one of the "super jumps" that were removed from the game.  Basically you had to hit the corner of the terrain just right so you could get enough height to reach the chest.  Solutions with these jumps can no longer be saved, but old bases use the physics that existed when they were created.  This is what Unique referred to as a museum base.  But if it's a museum base, then what's with the long ghost run?


The ghost is confusing to me, regardless of whether it was not saved legitimately or is an actual museum base.

In Topic: icloud account

16 January 2018 - 04:31 AM

As long as the game is working on your iOS device and loads your account when it starts up, you can try clearing the cloud data in the settings.  Just tap the trash can icon.  Turn the cloud off and on to get it to save again. I am not sure if you have to have the cloud on or not when you tap the trash can so try it both ways. 

In Topic: Is this dungeon legit?

13 January 2018 - 08:51 AM

It's not how fast you tap.  It's the timing between the taps.  Next time use the ghost potion and try to make your thief's path match the ghost.  It's a good way to learn how to beat these spawns.

In Topic: A super short KoT Movie/Film

05 January 2018 - 09:23 AM

Just want to say I tried to watch your movie, bro.  Couldn't make it happen from the mdp file.  Apparently you can convert your animation to a gif though:


In Topic: Only fair

02 November 2017 - 04:05 AM

Only allowed to attack (excluding retrieve or revenge) a dungeon that has all gaurds levels must be equal to what your guards are eg lvl 1 + lvl 3 + lvl 6 = lvl 10 ... meaning you can attack someone who has eg. Lvl 1 + lvl 1 + lvl 8 = lvl 10 ... to make it equal and fair as we cant all afford orbs..


There aren't enough dungeons to raid to limit them even further by trap arithmetic.  If someone is running a gold ritual, you'd have no chance of finding them unless your trap total was equal to theirs.


Furthermore, there would be no incentive to upgrade your own traps since it would mean you'd be raiding harder and harder dungeons.  I'd have all level 1 traps and just berzerk and orb my rituals.  Not a bad trade-off for being able to 3-star a dungeon with about 50 deaths.


You can get your traps to level 40+ without spending orbs.  It just takes patience.