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J Dubble

Member Since 24 Feb 2016
Offline Last Active Jul 31 2017 08:24 PM
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#191266 New updates for throne

Posted by J Dubble on 12 May 2017 - 05:47 PM

one good thing the update did was create a situation where players need to be constantly running rituals so they can collect magic items. seems like there are a lot more rituals now (though low value usually). that helps with getting your daily quests. and tears are pretty hard to come by.....  i am one of the lucky ones who already had a maxed foreseer, so i know this update was good for me, but even if your throne is low, you can still have a good dungeon with upgraded traps, and i'm still only going to 1 star you. also i am pretty sure everyone has the same chances at retrievals no matter what your throne.

 i'm f2p, and it took me over a year to max out my castle and throne, but i didn't do it because i felt i had to to survive, or to complete something. I maxed them out because i like the game and getting skilled at it, and learning to recognize dungeons.... the gold and items flowed out naturally. all these updates but the game play has basically stayed the same since KoT started, if you like the game play you will be successful no matter what your throne.




#186049 High level traps, low level players

Posted by J Dubble on 22 February 2017 - 05:02 PM

 campers are a bummer, GgBoy, but just imagine what kind of a lunatic it takes to have maxed traps at lvl 20. they either spend mad amounts of cash for orbs and/or never actually raid, which would take months if not years, and they miss out on what the game actually is! I have been playing this game for over a year, I'm level 81 and my traps are lvl 20 ish. which is plenty if you have a good dungeon design. I have mad respect for the  people who go the opposite route: you think you have spotted an easy dungeon, wooden locks, traps below lvl 15, and even after 1 trap is gone you still can't get through! Just wish i could message those people to say "well played!" Don't give up! especially when you reach lvl51.




#181048 RunningBunnies

Posted by J Dubble on 17 January 2017 - 06:28 PM

the original Bunny guild is now lvl 15, 25M, 86 wins. our requirement is 300K and we have 2 open slots. do you have what it takes to be a Bunny?

 RunningBunnies for life!




#177356 RunningBunnies

Posted by J Dubble on 09 December 2016 - 09:31 PM

RunningBunnies. the original Bunny guild. long live the Bunnies.




#150626 The Raid (Wallpaper)

Posted by J Dubble on 16 April 2016 - 09:48 PM

and also, i like the subtle owl eyes carving on the wall. nice attention to detail, considering it only took an hour.




#150382 The Raid (Wallpaper)

Posted by J Dubble on 15 April 2016 - 09:50 PM

The real life textures are so cool. i'm pretty obsessed with this game so i like seeing your almost realistic images, as if kot really was another dimension.




#142527 Disappointed with KoT

Posted by J Dubble on 11 March 2016 - 04:09 AM

this has got to be the most balanced game of all time. i've never spent a real penny on this game and yet i feel as if i'm thriving! when you lose a gem to the spinner that should have been an easy steal, and then you spend your orbs for another chance, and another, and another, and still you don't get it...? another player is thanking the gods. i am one of those players. to quote Richard Feyman,  what can happen will happen.




#142009 Orb Regeneration

Posted by J Dubble on 09 March 2016 - 05:58 AM

yes! this would be a well balanced addition.




#142002 Join a Guild!

Posted by J Dubble on 09 March 2016 - 05:28 AM

I'm looking to join an active starter guild! I'm level 7 and have 8601 gems at the moment. Can anyone recommend a good guild for me?

join the RunningBunnies.




#141960 Join RunningBunnies

Posted by J Dubble on 08 March 2016 - 10:28 PM

The RunningBunnies have about 9 active members and 10 others who are expendable. The expendable work as buffers to get those who do play a better chance at winning the victory 30 orbs.  We're level 8. at 2,345,044 and 19 medals. No Gem requirement! Good opportunity for a low level to get strong fast.