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xitooner

Member Since 25 Jul 2016
Offline Last Active Apr 20 2018 04:59 AM
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#190733 minimum requirement of a ritual

Posted by xitooner on 24 April 2017 - 04:53 PM

I dont understand the premise here.   Tons of people would not have scrub gems in their bases if it wasnt serving them a good purpose.  Maybe they are running rituals like crazy to meet the ridiculous new KOT throne requirements... or maybe they are farming skulls and can are finding they can still do so quite nicely without risking larger gems.

 

Bottom-line; they are NOT doing tons of "rituals with bad gems"  for the fun of it; if its that common they have good reason.  A reason probably based in KOT mechanics.  Fix the problem, not this... symptom.   Personally, I dont do a lot of scrub rituals.... so their goal may not be MY goal.... but if its helping them do what they want to do then why would I care?




#190573 Possible Backlash for Season Reward Costume?

Posted by xitooner on 20 April 2017 - 04:19 PM

It would only be racist if someone would say a certain group of people are worth less than other human beings because of how they look.
 

 

Agreed.  That avatar may be a stereotype of an African Warrior, yes... but there is nothing inherently wrong with being a stereotype.  None of the avatars are actually "different" in any meaningful way in-game; they are simply different looks Zepto offers that may appeal to some players.  There is no way for anyone in-game to "discriminate" against certain avatars, etc.  (if you want to only raid African Warriors, I assure you they wont notice) :D

 

PS:  I an a stereotypical caucasian middle-aged american man, and I would like to play as that African Warrior avatar someday; it looks pretty cool!




#190290 New Zepto Outfit

Posted by xitooner on 14 April 2017 - 03:45 PM

 

NOTE: you must include your full PLAYER ID from King of Thieves on the photo/video (for example, on a shit of paper).

Seriously?  Not gonna happen. (and hey, I ran out of all of my "shit of paper")  :P


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#190110 Guild wars are wrecked

Posted by xitooner on 10 April 2017 - 08:17 PM

I tend to agree with you; I always treated this as more of a strategic game, where the object was to defend yourself well and search for a few really rich targets to raid.

 

The 4 guys in my guild that are now wwaayy up at the top these last two battles though, raid mega-times a day for sub-15K items against the dozens of sub-par bases, and are loving it.  (they were top-ten before, but nothing like this).   Not everyone thinks like us (and although I dont like, it, I can appreciate why they do).  :D




#190080 getting that second save

Posted by xitooner on 10 April 2017 - 04:07 AM

If you cant do it twice in a row you dont deserve it.

(I say this even though its hurt me in the past as well)

Frankly... man up. There needs to be some challenge in a game, and it needs to be here (on defense), since when raiding (ie offense) you are totally free to skip challenging dungeons. If this is too much to handle I hear there are plenty of match-3 games out there for those needing less challenge.


#189949 Totally new strategies 2.17

Posted by xitooner on 07 April 2017 - 05:32 PM

If the other team has someone with a subscription, it's an auto loss.

We were a good group that could focus on finding big gems and stealing them, but none of us are on this game 24/7 to just keep stealing crap gems with keys supplemented from the subscription.

 

THIS.

 

I am in a mid-level guild, with a mix of a few 40+ players in there and a bunch in the 12-27 range.  I realize this isnt whats going on in the upper guilds, but now you will get a perspective from the lower ones....

 

I used to outpace the level 40s all the time in most battles; most of them didnt even get close to me.  I focussed on getting 2-3 large gems each round.  Now... All the level 40s are 2-3X higher scores than mine because they are stealing crap gems constantly, since they have subscription and no fear of gaining XP.

 

I am going to wait the rest of the season (at least) to see how this plays out, but right now the game dynamic has changed so much I am not sure its as fun as it was before.   Its now way biased towards "quantity" over "quality".    I LIKED hunting for decent-sized gems from the people who had good bases to defend them; that was the challenge and I was rewarded for it.   I REALLY dont want to join the crowd stealing 100 3K gems a day (with no intent on building large gems themselves) from the masses who clearly cant build a base . . .  but that is now what the game rewards people for doing.




#189899 Move sealed gems

Posted by xitooner on 07 April 2017 - 05:01 AM

I agree, but would honestly be very happy if we didn't have total control...... I bet 99% of people would be perfectly happy with some simple sorts like:
- sort by size, and within that,by gem type
- sort by gem type, and within that, by size

(Probably a LOT easier for them to implement.... And really, who wants to move 100 vaulted gems around one by one?)
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#189880 How to fix 2.17

Posted by xitooner on 06 April 2017 - 11:24 PM

I like the multiplier. It incentives players to actually play the game as it is intended. And, truth to be told, the max multiplier can easily be attained even without subscription. Anyone complaining about diminished rewards due to lack of multiplier is just too lazy. You won't gain that much experience from doing the raids. You may gain one level or two, and that's just per season only.

 

I dont mind the multiplier per season... you have all season to reach their goals.   But it ALSO affects each battle rewards in the season, and that snot cool at all for the 1st 2-3 battles (until I've built up my gem steals).  Yesterday we won the battle, and I got... 6 orbs.

 

Before, I typically got top producer in my guild by stealing 2-3 LARGE gems per battle and ignoring the small stuff (and yeah it saved on XP too).    It was a perfectly valid way to play AND IT WUOLD STILL WORK NOW but I cant feasibly do it any more because I'll now get stunted orb rewards for winning for the 1st 3-4 battles until my total steals gets higher.  They are effectively telling us we dont have all season.  Nope... better get your multiplier maxed in battles 1 and 2 if you want your orbs for winning battles through the entire season.

 

This mat not be a problem for the high-level guys... but its a very painful (and unnecessary) blow to anyone working their way up.




#189872 The more subtle differences in 2.17....

Posted by xitooner on 06 April 2017 - 10:40 PM

I know there was plenty of forewarning from Zepto about the big changes they made.... and plenty of outrage about some major aspects as well (ahem, Throne upgrade costs).....

 

... but want I want to start posting about some of the more subtle changes they made.... for good or bad.  Here is my list so far:

 

  • Did they change the raid frequency?  I used to be raided every 4 hours or so... since the update I am raided literally every hour (or 1.5 hours).
  • As level 26, before I was raided almost exclusively by level 26.   Since the update, I am regularly being raided by ranks 24-31.
  • I used to be able to click on the opponents guild name in battle, and see their list of people, check out their bases, etc.   Now thats gone?  I really miss it!   (And no, I cant just type in their name in guild search... half the guilds we fight have special-language characters in their names.....)
  • Now, I dont mind the "multiplier" in regards to season rewards.... because that gives me a whole season to build up my multiplier via raids, etc.   But I REALLY DONT LIKE that it affects my rewards when winning each Battle as well!    I dont like getting 6 friggin Orbs for a guild battle win just because I havent stolen 20+ gems yet....

 

Anyone else have other update details they have noticed? (good or bad?)




#189797 Comprehensive KoT Guide (De Rege Latronum)

Posted by xitooner on 05 April 2017 - 08:41 PM

I am going to assume that you will soon be updating your manual with the new throne values, so I guess we should start recording this.  :D

Here is the data that I have:

FS9: 270 health / 63% / 57% / 55%
FS9->FS10 upgrade:  300K, 19 Mush, 7 Eye

FS10: 275 health / 64% / 59% / 58%


FS12: 285 Health / 66% / 62% /63%
FS12->FS13 upgrade: 420K, 20 Mush, 10 Eye

FS13: 290 Health / 67% / 63% /65%




#189661 Skip Layouts. Lets be prepared to see glitched bases only?

Posted by xitooner on 03 April 2017 - 07:40 PM

I hope it costs like 500 orbs. If its cheap then it will be broken.

I am sure it wont be cheap to skip a dungeon.  :D

 

Not sure why this implies we'll only be seeing pixel-perfect and path-dependent bases any more than we did before though.  Thats not a glitch; its just good base design under the current rules.  Good players can save it, and those same good players can defeat it if they try hard enough (or use a DT potion).  Isnt that always the way it is with hard bases?  Those bases were there before the update, and they will be there just as much afterwards.

 

We might be seeing the donut bases a little less often now. . . although personally I wont be skipping them.  When I get a hard-to-defend donut base I find its much more handy to me to simply adjust my priorities and use mine gems to get me 8 ingredients and 8 potions over 4 days...  why pay ANYTHING to skip a dungeon when I can just earn things I need anyway?  :lol:

 

 

Edit: (removing my comments about stuff that was April Fools... ya got me Zepto... 2 days later than everyone else...)   :D




#189437 Upgrades full, what about the gold

Posted by xitooner on 30 March 2017 - 04:24 PM

No...The cake is a lie

(xitooner stops working to fondly reminisce.....)

 

GLaDOS: Have I lied to you?   [pause]   ...I mean, in this room?

 

 

GLaDOS: Remember when the platform was sliding into the fire pit and I said "Goodbye" and you were like

GLaDOS: [deep male voice] "No way!"

GLaDOS: [normal voice] And then I was all "We pretended we were going to murder you?"  .... That was great!

 

(sigh) :D




#189381 Zepto's new game

Posted by xitooner on 29 March 2017 - 10:53 PM

Kinda reminds me of a game version of the "Battlebots" TV show, or maybe "Robot Wars"

 

https://www.youtube....h?v=COHj5Z2REPE




#189379 Totem Limits, Lvl Limits and Max Gem Value...

Posted by xitooner on 29 March 2017 - 09:56 PM

 

but as i can see that the best player around there has a total score over 420 million and if the max gem value is about 3 million that means he has more than 140 x 3 million gems which is obviously not true

 

Since you were inspecting his vault in profile.... try using your finger to scroll his vaults gems.  I bet it scrolls for many, many pages. :D




#189355 7 possible tasks?

Posted by xitooner on 29 March 2017 - 07:10 PM

I don't steal frequently, but I do steal well. 2-3 large gems per season, lots of searching to find a "good gem with high chance of raid success, worth using a potion on". And this consistently puts me in the top 3 of my guild (which averages about 7 wins/season). Currently spending the current match upgrading instead of raiding... But still.....

I don't mind their other 2.17 change which will let my guild-mates start getting more credit for (inefficiently) stealing 6-7 mine gems per day and getting credit for them all in the guild delta.... If anything that puts them almost even with my own guild-delta production (maybe). But the rumored reward rules in the OP would TOTALLY diss my play style for no reason; I would get no season rewards even when being a top producer in the guild the entire season!

Zepto can't be that stupid; I gotta doubt this is true.