I like the idea, though I think dungeons with those gaps would be way stronger than the current ones. True, at the moment I consider some dungeon layouts better than other ones, but this would be on a new level.
(Although more platform dungeons would be my first choice).
Yeah, I think the same. What I like the most about some dungeons, is that with a little creativity you can make them have sort of a "gap", means that if you go past a certain point in the dungeon you would be stuck. In my opinion more of those kind of dungeons would make more sense, since it would be up to the player how he wants to make use of the potential of his dungeon.
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