Hello, I really appreciate the new Roaster trap. But I see it in a kind of weird spot at the moment, which I think could need some improvement.
First of all, I like the way it works, the idea of limiting the time spent not jumping, no matter where you are makes it unique in the game. But exactly this is the point it lacks customization options in my opinion. I can place it anywhere in my dungeon and it would still have the same impact. So here is my idea:
Why not make this trap a solid 4x4 block, you can place anywhere in your dungeon? This would add another way to shape the dungeon itself, just like eg. the gravity switch or the jumppad do. Of course, the way it currently works should be kept, since it is still a "trap". But in addition it would allow players to create countless "edited" dungeon layouts by blocking certain paths or creating gaps etc.
Looking forward to your opinions