Hey guys! I want to start a guild, but I'm going to need the minimum of 10 thieves in the guild (including me) and must be 800,000 or above please! Please contact me if you are interested. I currently have about 1,400,000 in case you might think I'm terrible. Yeah... no I'm not.
So anyone who tries out my dungeon dies AT LEAST 7 times. However, whenever they use a disable potion, it usually takes out something kind of useless, which is my blue spinner. The moment it takes out my seeker bird or homing cannon, they pass it easily. How do I make a dungeon where ALL 3 traps are powerful and not just 2?