It's extremely hard to play after 50 lvl and basically i don't want to continue as I get attacked by 800+ lvls who have much more practical game experience.
Also it's hard to attack for the same reason (good, mature traps setup) + high level traps.
The idea is to keep something which is between the 45-50 currently - so "floating" matchmaking.
By floating I mean that players should be match-made by the some level distance factor.
When I'm a level between 50-59 - i should be match-made with 45-64 (level distance factor = 5)
when I'm a level between 60-69 - i should be match-made with 53-76 (level distance factor = 7)
when I'm a level between 70-79 - i should be match-made with 61-88 (level distance factor = 9)
This will help players to compete on their group level.
BTW i understand the players distribution problem on higher levels - but you can still manipulate with the factor there.