Sorry for my English.
I propose to add to the game a new trap.
The appearance will resemble a red guard, but there will be a different color and the shape will be square.
It will attack as Bloodhound, but will not be attached to the surface. That is, it will fly behind the player in the forward direction horizontally or vertically. That is, when a player is on the same X or Y, the Trap will go in his direction until it collides with a wall.